Products related to Software:
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Software for Artists Book: School(s) for Poetic Computation
Artists and organizers explore experimental learning initiatives fostering solidarity and dialogueWith a focus on labor organizing within the arts and tech industries, Software for Artists Book 3 explores the potential of creating alternative networks of education and challenging the material conditions that prevent us from enacting new realities with dignity and security. When we defy existing models for institution-building, what possibilities for gathering can materialize and what kinds of learning and unlearning can we practice together?Released alongside Pioneer Works’ eighth Software for Artists Day and the School for Poetic Computation’s 10th anniversary in November 2023, the book convenes educators, labor organizers and artists exploring experimental learning initiatives to be in solidarity and conversation with each other. Contributors include: Kandis Williams, manuel arturo abreu, Rahel Aima, Kameela Janan Rasheed, American Artist, Shani Peters, Neema Githere, Ayana Cotton, Lynn Yunn, Yatu Espinosa, Norm O’Hagan, Sam Lavigne, Or Zublasky and Dana Kopel.
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Software Test Automation : Software Test Automation
This book describes how to build and implement an automated testing regime for software development.It presents a detailed account of the principles of automated testing, practical techniques for designing a good automated testing regime, and advice on choosing and applying off-the-shelf testing tools to specific needs.This sound and practical introduction to automated testing comes from two authors well known for their seminars, consultancy and training in the field.
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Bot-mimicry in Digital Literary Culture : Imitating Imitative Software
This Element traverses the concept and practice of bot mimicry, defined as the imitation of imitative software, specifically the practice of writing in the style of social bots.Working as both an inquiry into and an extended definition of the concept, the Element argues that bot mimicry engenders a new mode of knowing about and relating to imitative software – as well as a distinctly literary approach to rendering and negotiating artificial intelligence imaginaries.The Element presents a software-oriented mode of understanding Internet culture, a novel reading of Alan Turing's imitation game, and the first substantial integration of Walter Benjamin's theory of the mimetic faculty into the study of digital culture, thus offering multiple unique lines of inquiry.Ultimately, the Element illuminates the value of mimicry – to the understanding of an emerging practice of digital literary culture, to practices of research, and to our very conceptions of artificial intelligence.
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Growing Software
As the technology leader at a small software company, you need to focus on people, products, processes, and technology as you bring your software to market, while doing your best to put out fires and minimize headaches.Growing Software is your guide to juggling the day-to-day challenges of running a software company while managing those long-term problems and making sure that your business continues to grow.With practical, hands-on advice, Growing Software will teach you how to build and lead an effective team, define and sell your products, work with everyone from customers to CEOs, and ensure high-quality results.Instead of learning by trial and error, you'll benefit from author Louis Testa's 20+ years of management experience.Testa combines big-picture advice, specific solutions, and real-life anecdotes to teach you how to: Work effectively with your CEO and executive team Improve development team efficiency and enthusiasm Evaluate your software methodology to improve effectiveness and safeguard against failure Use product prototypes to bridge the gap between marketing and engineering Defuse technology time bombs Whether you're new to managing software or newly lost, Growing Software will help you and your growing company thrive.
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What is a music notation software?
A music notation software is a computer program that allows musicians to create, edit, and print sheet music. It provides a platform for composers, arrangers, and musicians to write musical scores using a graphical interface rather than traditional pen and paper. These software programs often include features such as note input, playback, and the ability to transpose music easily. Music notation software has become an essential tool for musicians of all levels to notate their compositions and arrangements accurately and efficiently.
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Which software is good for making music?
There are several popular software options for making music, each with its own strengths and features. Some of the most widely used software for music production include Ableton Live, Logic Pro, Pro Tools, FL Studio, and GarageBand. The best software for making music ultimately depends on the specific needs and preferences of the user, such as the type of music they want to create, their level of experience, and their budget. It's important to research and try out different options to find the software that best suits your individual needs and workflow.
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How does sidechain work in music software?
In music software, a sidechain is a technique where the audio signal from one track is used to control certain parameters on another track. This is commonly used in dynamic processing effects like compressors and gates. By routing the audio signal from one track to control the dynamics of another track, you can create a pumping or ducking effect where the volume of one track is automatically adjusted based on the audio signal of another track. This can help create a more cohesive and dynamic mix in music production.
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Which software is suitable for music downloading?
There are several software options suitable for music downloading, including iTunes, Spotify, and Amazon Music. iTunes allows users to purchase and download individual songs or albums, while Spotify and Amazon Music offer subscription-based services that allow users to stream and download music. Each of these options has its own features and benefits, so the best choice will depend on the user's specific needs and preferences.
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Understanding Software
Software legend Max Kanat-Alexander shows you how to succeed as a developer by embracing simplicity, with forty-three essays that will help you really understand the software you work with. About This Book• Read and enjoy the superlative writing and insights of the legendary Max Kanat-Alexander• Learn and reflect with Max on how to bring simplicity to your software design principles• Discover the secrets of rockstar programmers and how to also just suck less as a programmerWho This Book Is ForUnderstanding Software is for every programmer, or anyone who works with programmers.If life is feeling more complex than it should be, and you need to touch base with some clear thinking again, this book is for you.If you need some inspiration and a reminder of how to approach your work as a programmer by embracing some simplicity in your work again, this book is for you. If you're one of Max's followers already, this book is a collection of Max's thoughts selected and curated for you to enjoy and reflect on.If you're new to Max's work, and ready to connect with the power of simplicity again, this book is for you!What You Will Learn• See how to bring simplicity and success to your programming world• Clues to complexity - and how to build excellent software• Simplicity and software design• Principles for programmers• The secrets of rockstar programmers• Max's views and interpretation of the Software industry• Why Programmers suck and how to suck less as a programmer• Software design in two sentences• What is a bug?Go deep into debuggingIn DetailIn Understanding Software, Max Kanat-Alexander, Technical Lead for Code Health at Google, shows you how to bring simplicity back to computer programming.Max explains to you why programmers suck, and how to suck less as a programmer.There's just too much complex stuff in the world. Complex stuff can't be used, and it breaks too easily.Complexity is stupid. Simplicity is smart. Understanding Software covers many areas of programming, from how to write simple code to profound insights into programming, and then how to suck less at what you do!You'll discover the problems with software complexity, the root of its causes, and how to use simplicity to create great software.You'll examine debugging like you've never done before, and how to get a handle on being happy while working in teams. Max brings a selection of carefully crafted essays, thoughts, and advice about working and succeeding in the software industry, from his legendary blog Code Simplicity.Max has crafted forty-three essays which have the power to help you avoid complexity and embrace simplicity, so you can be a happier and more successful developer. Max's technical knowledge, insight, and kindness, has earned him code guru status, and his ideas will inspire you and help refresh your approach to the challenges of being a developer. Style and approachUnderstanding Software is a new selection of carefully chosen and crafted essays from Max Kanat-Alexander's legendary blog call Code Simplicity.Max's writing and thoughts are great to sit and read cover to cover, or if you prefer you can drop in and see what you discover new every single time!
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Righting Software
Right Your Software and Transform Your Career Righting Software presents the proven, structured, and highly engineered approach to software design that renowned architect Juval Löwy has practiced and taught around the world.Although companies of every kind have successfully implemented his original design ideas across hundreds of systems, these insights have never before appeared in print. Based on first principles in software engineering and a comprehensive set of matching tools and techniques, Löwy’s methodology integrates system design and project design.First, he describes the primary area where many software architects fail and shows how to decompose a system into smaller building blocks or services, based on volatility.Next, he shows how to flow an effective project design from the system design; how to accurately calculate the project duration, cost, and risk; and how to devise multiple execution options. The method and principles in Righting Software apply regardless of your project and company size, technology, platform, or industry.Löwy starts the reader on a journey that addresses the critical challenges of software development today by righting software systems and projects as well as careers–and possibly the software industry as a whole.Software professionals, architects, project leads, or managers at any stage of their career will benefit greatly from this book, which provides guidance and knowledge that would otherwise take decades and many projects to acquire. Register your book for convenient access to downloads, updates, and/or corrections as they become available.See inside book for details.
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Software Developer
This career guide explains the software developer role in the context of the industry, including the relevant skills and competencies you will need to become a software developer.Discussion of popular programming languages is covered, as well as tools and techniques of the trade.Career progression tips and software developer case studies round off the book, providing you with the insider knowledge you need to kick start your software development journey.
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Software Engineer
In Software Engineer, carefully leveled text and vibrant, full-color photographs take early fluent readers on an informational interview with a software engineer.Readers learn about the day-to-day responsibilities and challenges of this career and the things they can do now to prepare for work as a software engineer.An infographic illustrates the tools of the trade, and an activity offers kids an opportunity to extend discovery.Children can learn more about software engineers online using our safe search engine that provides relevant, age-appropriate websites.Software Engineer also features reading tips for teachers and parents, a table of contents, a glossary, and an index.Software Engineer is part of Jump!’s STEM Careers series.
Price: 8.99 £ | Shipping*: 3.99 £
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Which music software is suitable for beginners?
For beginners, music software like GarageBand, FL Studio, or Ableton Live are suitable options. These programs offer user-friendly interfaces, tutorials, and a wide range of features that cater to beginners' needs. GarageBand, for example, is a great choice for Mac users, as it comes pre-installed and offers a simple and intuitive platform for music production. FL Studio and Ableton Live are also popular choices, as they provide comprehensive tools and resources for beginners to start creating music.
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A music editing software is being sought.
There are several options for music editing software, each with its own unique features and capabilities. Some popular choices include Pro Tools, Logic Pro, Ableton Live, and FL Studio. It's important to consider the specific needs and preferences of the user, as well as the type of music they will be editing, in order to find the best software for their purposes. Additionally, factors such as budget, ease of use, and compatibility with other hardware and software should also be taken into account when choosing a music editing software.
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What type of software is used, standard software or custom software?
The type of software used can vary depending on the specific needs of the organization or individual. Standard software refers to off-the-shelf software that is widely available and used by many different users. This type of software is often more cost-effective and can be easily implemented. On the other hand, custom software is specifically designed and developed to meet the unique requirements of a particular organization or individual. While custom software can be more expensive and time-consuming to develop, it offers the advantage of being tailored to specific needs and can provide a competitive edge. Ultimately, the choice between standard and custom software depends on the specific needs, budget, and long-term goals of the user.
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What type of software is being used, standard software or custom software?
Custom software is being used in this case. This can be inferred from the fact that the software is specifically designed to meet the unique needs and requirements of the organization. Standard software, on the other hand, is off-the-shelf software that is not tailored to a specific organization's needs.
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